The Wayfarer's Guild

For anyone trained in magic, teleportation of living entities is a highly observed and controlled magic. The Wayfarer’s Guild, in the guise of maintaining peace, watch for the Patterns of teleportation and bind mages capable of it to their guild. As such, the price of teleportation is absurd, which limits its use to extremely wealthy individuals and businesses. The Wayfarer’s Guild has done their best to make sure that they have a monopoly on their skills, all done to maintain peace as it is unaffordable to move armies via teleportation. However, the Wayfarer’s Guild often provides aid, evacuation, and food during natural disasters and similar times. This aid is usually only offered in times of peace, as the Guild is careful not to show support for any one side during political conflicts, least it lose it’s diplomatic stance of neutrality.

Further, the cost of teleportation is based on weight for inanimate objects, and as such, the Wayfarer’s Guild functions as a bit of a mail service, able to bring mail to any city with a Wayfarer’s station. Anything a ½ stone (lb.) or less in weight is often a gold to send to a Wayfarer’s station. Anything above a ½ stone in weight, and the prices quickly increase. ½ stone to a stone is approx. 5 gold. Each stone of weight past that nets an additional 5 to 10 gold (2 lb. is 10-15 gold., 10 lb. is 50 – 100 gold.). The range represents the usual swing of Wayfarer’s Guild reps. Lastly, price for inanimate objects are, for the most part, solely based on weight.

People, however, are priced per person, and also based on distance. Within the same kingdom, or within 500 miles, a person usually costs approx. 500 gold to travel. This is often a set fee that includes the cost of transporting their luggage, and items. For every additional 500 miles, or out of kingdom travel, it is usually a surcharge of an additional 500 gold. This often means that it necessary to make a layover in the Wayfarer’s Central Gateway Exchange. The Exchange often has appointed representatives to oversee customs. These representatives may have additional charges associated with their services, so please talk to your local Wayfarer’s Representative before planning long distance travel.

The Wayfarer's Guild

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